Todos los componentes del NIVEL 2 ya están implementados correctamente: - ✅ Notification Bar (#49) - ✅ Navbar (#50) - ✅ Hero Section (#51) - ✅ Sidebar (#52) - ✅ Footer (#53) Solo se actualizó notification-bar.css para usar variables CSS. Próximo paso: NIVEL 3 (Refinamientos visuales) 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
14 lines
1.5 KiB
Plaintext
14 lines
1.5 KiB
Plaintext
/*!
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* jQuery UI Effects Bounce 1.13.2
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* http://jqueryui.com
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*
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* Copyright jQuery Foundation and other contributors
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* Released under the MIT license.
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* http://jquery.org/license
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*/
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(function(factory){"use strict";if(typeof define==="function"&&define.amd){define(["jquery","../version","../effect"],factory);}else{factory(jQuery);}})(function($){"use strict";return $.effects.define("bounce",function(options,done){var upAnim,downAnim,refValue,element=$(this),mode=options.mode,hide=mode==="hide",show=mode==="show",direction=options.direction||"up",distance=options.distance,times=options.times||5,anims=times*2+(show||hide?1:0),speed=options.duration / anims,easing=options.easing,ref=(direction==="up"||direction==="down")?"top":"left",motion=(direction==="up"||direction==="left"),i=0,queuelen=element.queue().length;$.effects.createPlaceholder(element);refValue=element.css(ref);if(!distance){distance=element[ref==="top"?"outerHeight":"outerWidth"]()/ 3;}
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if(show){downAnim={opacity:1};downAnim[ref]=refValue;element.css("opacity",0).css(ref,motion?-distance*2:distance*2).animate(downAnim,speed,easing);}
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if(hide){distance=distance / Math.pow(2,times-1);}
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downAnim={};downAnim[ref]=refValue;for(;i<times;i++){upAnim={};upAnim[ref]=(motion?"-=":"+=")+distance;element.animate(upAnim,speed,easing).animate(downAnim,speed,easing);distance=hide?distance*2:distance / 2;}
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if(hide){upAnim={opacity:0};upAnim[ref]=(motion?"-=":"+=")+distance;element.animate(upAnim,speed,easing);}
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element.queue(done);$.effects.unshift(element,queuelen,anims+1);});}); |